Added possibility to login with exchange code. Read more HERE
Added remembering last session. To enable it please set client's option rememberLastSession to true (defaults disabled). Please be careful to this option while you're using epicgames-client with multiple accounts in one script.
At the moment epicgames-client will creating a .egstore catalog to store his cache. If you want to change location of this directory or his name, read HERE
Added possibility to fetch more than 100 profiles through getProfiles() method. Thanks iXyles for PR.
You can accept/reject invitation to the party from now on.
Fixed error errors.com.epicgames.social.party.party_not_found while joining to private party.
Improved updating local the party's privacy state. If you invite bot to private lobby, and leave him alone, bot will understand the party's privacy and you can't join to him without invite.
Improved updating account's presence according to him the party's state.
createPartyOnStart - boolean, set to false if you don't want join to party after login.
autoPresenceUpdating - boolean, set to false if you want set our custom status e.g. "Hello Wolrd.". Defautly is true and bot updating status as real user.
removed includePending attribute from getFriends(). Currently you can get pending friends only by getFriendRequests() (previously getPendingFriends()).
Added exit process handler for new feature in epicgames-fortnite-client.
Improved checking EULA while running game by runGame() method.